Study programme 2021-2022 | Français | ||
Software Engineering | |||
Programme component of Master's in Computer Science à la Faculty of Science |
Code | Type | Head of UE | Department’s contact details | Teacher(s) |
---|---|---|---|---|
US-MC-SCINFO-041-M | Compulsory UE | MENS Tom | S852 - Génie Logiciel |
|
Language of instruction | Language of assessment | HT(*) | HTPE(*) | HTPS(*) | HR(*) | HD(*) | Credits | Weighting | Term |
---|---|---|---|---|---|---|---|---|---|
| Français | 26 | 28 | 0 | 0 | 0 | 6 | 6.00 | 1st term |
AA Code | Teaching Activity (AA) | HT(*) | HTPE(*) | HTPS(*) | HR(*) | HD(*) | Term | Weighting |
---|---|---|---|---|---|---|---|---|
S-INFO-013 | Software modelling oirented object | 18 | 12 | 0 | 0 | 0 | Q1 | |
S-INFO-103 | Development directed by models | 8 | 16 | 0 | 0 | 0 | Q1 |
Programme component |
---|
Objectives of Programme's Learning Outcomes
Learning Outcomes of UE
This course introduces the principles of model-driven object-oriented software development. At the end of the course, the student should:
- understand the importance, needs and specificities of software engineering activities (such as requirements analysis, design, implementation and testing);
- understand the importance and principles of software modeling, model simulation, model execution and code generation;
- use the UML modeling language for analysing and designing software systems;
- use advanced object-oriented software development concepts such as design patterns;
- understand the importance of software testing, and be able to use unit testing in practice.
Content of UE
The UE is composed of two learning activities (see details in the ECTS sheets of each learning activity).
The first learning activity focuses on the aspects of object-oriented software modelling using the UML modelling language. The following visual notations (diagrams) will be studied in theory and put into practice: use case diagrams and semi-structured usage scenarios, class diagrams, sequence diagrams, interaction diagrams, behavioural state diagrams. If time permits, more advanced software modeling techniques will be studied, such as metamodeling, model simulation and executable modeling.
The second learning activity focuses on advanced aspects of model-driven object-oriented development, using a recent version of the Java programming language. This activity will address the generation of object-oriented source code from models, synchronisation between code and models, design patterns, and software testing (e.g. unit testing, mock testing, behaviour-driven testing).
Prior Experience
The student should have a good prior knowledge of the object-oriented programming paradigm, as well as practical programming experience with the Java programming language.
Type of Assessment for UE in Q1
Method of calculating the overall mark for the Q1 UE assessment
The overall grade for the EU will be calculated as the weighted average of the two learning activities, each counting for 50% of the overall grade. However, an absence mark for one of the two learning activities will automatically correspond to an absence mark for the whole course!
Q1 UE Assessment Comments
Not applicable
Type of Assessment for UE in Q3
Method of calculating the overall mark for the Q3 UE assessment
The overall grade for the EU will be calculated as the weighted average of the two learning activities, each counting for 50% of the overall grade. However, an absence mark for one of the two learning activities will automatically correspond to an absence mark for the whole course!
Q3 UE Assessment Comments
Not applicable
Type of Resit Assessment for UE in Q1 (BAB1)
Q1 UE Resit Assessment Comments (BAB1)
Not applicable
Type of Teaching Activity/Activities
AA | Type of Teaching Activity/Activities |
---|---|
S-INFO-013 |
|
S-INFO-103 |
|
Mode of delivery
AA | Mode of delivery |
---|---|
S-INFO-013 |
|
S-INFO-103 |
|
Required Reading
AA | |
---|---|
S-INFO-013 | |
S-INFO-103 |
Required Learning Resources/Tools
AA | Required Learning Resources/Tools |
---|---|
S-INFO-013 | All learning resources and tools required for this cours are available via Moodle, the online e-learning platform of UMONS. Videos containing tutorials of tools and concepts used during the course are also available there. |
S-INFO-103 | All learning resources and tools required for this cours are available via Moodle, the online e-learning platform of UMONS. |
Recommended Reading
AA | |
---|---|
S-INFO-013 | |
S-INFO-103 |
Recommended Learning Resources/Tools
AA | Recommended Learning Resources/Tools |
---|---|
S-INFO-013 | Additional recommended material is also accessible through Moodle, the online e-learning platform of UMONS. |
S-INFO-103 | Additional recommended material is also accessible through Moodle, the online e-learning platform of UMONS. |
Other Recommended Reading
AA | Other Recommended Reading |
---|---|
S-INFO-013 | None |
S-INFO-103 | Not applicable |